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  • 2024

    A Multiobjective Tuning of a Procedural Content Generator for Game Level Design via Evolutionary Algorithms

    Peixoto, V. G. S. L., Wanner, E. F. & da Cruz, A. R., 1 Feb 2024, (E-pub ahead of print) Optimization, Learning Algorithms and Applications: Third International Conference, OL2A 2023, Ponta Delgada, Portugal, September 27–29, 2023, Revised Selected Papers, Part I. Pereira, A. I., Fernandes, F. P., Coelho, J. P., Mendes, A., Pacheco, M. F. & Lima, J. (eds.). 1 ed. Springer, p. 544-559 (Communications in Computer and Information Science; vol. 1981 CCIS).

    Research output: Chapter in Book/Published conference outputChapter

  • 2021

    A Conceptual Model for Participants and Activities in Citizen Science Projects

    Lemmens, R., Falquet, G., Tsinaraki, C., Klan, F., Schade, S., Bastin, L., Piera, J., Antoniou, V., Trojan, J., Ostermann, F. & Ceccaroni, L., 12 Jan 2021, The Science of Citizen Science. Vohland, K., Land-Zandstra, A., Ceccaroni, L., Lemmens, R., Perello, J., Ponti, M., Samson, R. & Wagenknecht, K. (eds.). Springer, p. 159-182

    Research output: Chapter in Book/Published conference outputChapter

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  • 2013

    Interactive games with robotic and augmented reality technology in cognitive and motor rehabilitation

    Naranjo-Saucedo, A. B., Suárez-Mejías, C., Parra-Calderó, C. L., González-Aguado, E., Böckel-Martínez, F., Yuste-Marco, A., Bustos, P., Manso, L., Bachiller, P., Plana, S., Diaz, J. M., Boniche, R. & Marco, A., 31 Oct 2013, Robotics: Concepts, Methodologies, Tools, and Applications. IGI Global, Vol. 3. p. 1233-1254 22 p. 59

    Research output: Chapter in Book/Published conference outputChapter