Keyphrases
Self-evaluation
93%
Online Games
70%
First Year
56%
Robotics
46%
Game-based Learning
46%
Evaluation Skills
46%
Simulation Game
46%
Learning Benefits
46%
Economists
46%
Economics Students
46%
Thinking Styles
46%
Business Education
46%
Student Learning
46%
Simulation-based Learning
46%
Student Text
46%
Practice Theory
46%
Playful Learning
46%
Economic Opportunity
46%
Economic Theory
46%
Business Environment
46%
Economic Problems
46%
Economic Games
46%
Economic Experiments
46%
Personalized Pricing
46%
Sports Economics
46%
Student Ability
46%
Learning by Doing
46%
Pedagogy
46%
Employability
31%
Peer Assessment
31%
UK Universities
23%
Order of Accuracy
23%
Economics Degree
23%
Essay Evaluation
23%
Out-of-class
23%
Popular
23%
Student Gender
23%
Statistical Analysis
23%
Social Interaction
23%
Student Characteristics
23%
Student Impacts
23%
Positive Impact
23%
Paper-based
23%
Student Motivation
23%
Student Engagement
18%
Cheating
18%
Webinar
18%
Interactive Games
18%
Government Policy
15%
Production Process
15%
Social Sciences
Academic Teaching Personnel
100%
Self Evaluation
93%
Peer Evaluation
78%
Simulation Games
46%
Online Teaching
46%
Learning-by-Doing
46%
Pricing
46%
Microeconomics
46%
Economic Education
46%
Decision Making
46%
Informal Learning
46%
UK
46%
Authors
46%
Group Work
46%
Assessment Criteria
15%
Learning Method
15%
Law
15%
Pedagogics
9%
Asymmetric Information
9%
Group Members
9%
Economics, Econometrics and Finance
Informal Learning
46%
Economic Theory
46%
Business Environment
46%
Economic Education
46%
Probit Model
46%
Pricing
46%
Business Game
46%
Student Learning
46%
Microeconomics
46%
Asymmetric Information
46%
Employability
31%
International Monetary Fund
15%
Economic Principle
15%
Wealth
15%
Government Policy
15%
World Trade Organization
15%
Marketing
15%