Abstract
Virtual Humans (VHs), the AI-powered and photorealistic multimodal digital agents are capable of simulating human-to-human interactions. They are increasingly deployed across ubiquitous computing environments to support essential services in healthcare, education, and customer service. Yet, sustained user engagement remains a challenge. This study investigates how age influences user perceptions and adoption intentions of VHs across three dimensions: perceived wellbeing benefits, likelihood of use, and contextual usefulness. A cross-sectional online survey (N = 773) was conducted using a stratified age sample (18–80 years). Statistical analysis revealed significant associations between age and all three dimensions of VH perceptions, with young adults (18–30) and adults (31–50) consistently reporting higher belief in VH effectiveness and stronger intent to use. Older participants showed selective endorsement, often tied to specific use cases. These findings underscore the need for age-inclusive VH design that supports trust, usability, and relevance across ambient and assistive contexts. The study offers actionable insights for developing adaptive, user-centred VH systems that promote equitable access to wellbeing and quality of life enhancing interactive technologies. The paper discusses implications for ubiquitous human-agent interaction design and future research on age-aware digital agents. This study contributes to advancing inclusive human-computer interaction within Ambient, Active, and Assisted Living (A3L) environments.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 25th ACM International Conference on Intelligent Virtual Agents |
| Editors | José Bravo, Jesús Fontecha, Joaquín Ballesteros |
| Publisher | Springer |
| Pages | 290-302 |
| Volume | 1 |
| DOIs | |
| Publication status | Published - 17 Apr 2026 |
| Event | International Conference on Ubiquitous Computing and Ambient Intelligence - Florence, Italy Duration: 26 Nov 2025 → 28 Nov 2025 |
Publication series
| Name | Lecture Notes in Networks and Systems |
|---|---|
| Publisher | Springer |
| ISSN (Print) | 2367-3370 |
| ISSN (Electronic) | 2367-3389 |
Conference
| Conference | International Conference on Ubiquitous Computing and Ambient Intelligence |
|---|---|
| Abbreviated title | UCAmI 2025 |
| Country/Territory | Italy |
| City | Florence |
| Period | 26/11/25 → 28/11/25 |
Bibliographical note
Copyright © 2026 The Author(s), under exclusive license to Springer Nature Switzerland AG. This version of the paper has been accepted for publication, after peer review (when applicable) and is subject to Springer Nature’s AM terms of use [https://www.springernature.com/gp/open-science/policies/accepted-manuscript-terms], but is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: https://doi.org/10.1007/978-3-032-16992-1_27UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- Virtual Humans
- Age-inclusive Design
- User Perception
- Adoption Intentions
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