Keyphrases
Service Innovation
100%
Retail Services
100%
Economic Benefits
100%
Continued Use
100%
Shopping Assistant
100%
Retailers
92%
Self-service Technology
42%
Need for Interaction
21%
Market Mavenism
21%
Novelty Seeking
21%
Retail
14%
High Cost
14%
Technology Costs
14%
Diffusion of Innovation
14%
Consumer Needs
14%
Shopping Trip
14%
Innovation Literature
14%
Technology Acceptance Model 2 (TAM2)
14%
Perceived Ease of Use
14%
Technology Studies
14%
Retail Stores
14%
Payback Period
14%
Consumer Trust
14%
Technology Anxiety
14%
Assistant Device
14%
Shopping Environment
14%
Investment In Innovation
14%
In-store Service
14%
Germany
7%
Multiple Regression
7%
Cost Reduction
7%
Product Innovation
7%
Early Adopters
7%
Propensity Score Matching
7%
Retail Context
7%
Retail Sector
7%
Logistic Regression
7%
Antecedent Effects
7%
Physical Store
7%
Consumer Spending
7%
Perceived Waiting Time
7%
Trust in the Retailer
7%
Technological Anxiety
7%
Technology Introduction
7%
Social Sciences
Legal Procedure
100%
Service Innovation
100%
Self-Service
60%
Diffusion of Technology
20%
Consumer Need
20%
Technology Acceptance Model
20%
Consumer Benefit
20%
Technology Studies
20%
Germany
10%
Simultaneous Engineering
10%
Retail Sector
10%
Propensity Score
10%
Economics, Econometrics and Finance
Service Innovation
100%
Self-Service
85%
Diffusion of Innovation
28%
Innovation Adoption
28%
New Product Development
14%
Retail Sector
14%
Logit Model
14%
Propensity Score Matching
14%
Psychology
Novelty Seeking
100%
Multiple Regression
33%
Propensity-Score Matching
33%