Abstract
Virtual Humans (VHs) are rapidly emerging as key interfaces in Human-Computer Interaction (HCI) across domains such as education, healthcare, and customer services. While their technical capabilities continue to advance, a core challenge remains; designing VHs that meaningfully align with the expectations of diverse user groups. This study investigates how user age influences preferences for key VH attributes, including perceived agent age and emotional responsiveness. Based on responses from 773 participants aged 18 and above, we identify clear age-based differences in preferences for visual age and interactional expressiveness. Younger users tend to favour emotionally responsive, younger-looking VHs, while older users show preferences for mature agent personas. While context-specific VH preferences may vary, these findings reinforce the position that VH systems should, in general, incorporate adaptive, age-sensitive designs to promote inclusivity and adoption.
| Original language | English |
|---|---|
| Title of host publication | International Conference on Computer-Human Interaction Research and Applications |
| Editors | Josef F. Krems, Hugo Plácido da Silva, Pietro Cipresso |
| Publisher | Springer Nature |
| Pages | 538-550 |
| Number of pages | 13 |
| ISBN (Electronic) | 9783032164483 |
| ISBN (Print) | 9783032164476 |
| DOIs | |
| Publication status | Published - 19 May 2026 |
Publication series
| Name | Communications in Computer and Information Science |
|---|---|
| Publisher | Springer |
| Volume | 2834 |
| ISSN (Print) | 1865-0929 |
| ISSN (Electronic) | 1865-0937 |
Bibliographical note
Copyright © 2026 The Author(s), under exclusive license to Springer Nature Switzerland AG. This version of the paper has been accepted for publication, after peer review (when applicable) and is subject to Springer Nature’s AM terms of use [https://www.springernature.com/gp/open-science/policies/accepted-manuscript-terms], but is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: https://doi.org/10.1007/978-3-032-16448-3_30UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- Human-computer interaction
- User-centred interaction design
- Virtual human personalisation
- age-based customisation
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