Effect of a Virtual Agent’s Contingent Smile Response on Perceived Social Status

Maryam Saberi, Ulysses Bernardet, Steve DiPaola

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We are investigating if an agent’s contingent smile during an interaction with a human participant affects the impression of the virtual character’s social status. Psychological studies show lower status individuals are more likely to show contingent feedback [4]. A “Rock-Paper-Scissors” game is used as the scenario to provide an infrastructure for an interaction between a 3D agent and a human participant. During the interaction we are using electromyographic measurements to determine when the human participant is smiling. Immediately after a detected smiling the virtual character mimics the smile. More specifically, we are expecting that participants form the impression that the character has a low social status when the agent shows contingent smiling behavior. We are currently performing the experiment and a next step is to evaluate the system by analyzing the results.
Original languageEnglish
Title of host publicationIVA 2015: Intelligent Virtual Agents
PublisherSpringer
Pages488-491
ISBN (Electronic)978-3-319-21996-7
ISBN (Print)978-3-319-21995-0
DOIs
Publication statusPublished - 1 Aug 2015

Publication series

NameLecture Notes in Computer Science
PublisherSpringer
Volume9238
ISSN (Print)0302-9743

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  • Cite this

    Saberi, M., Bernardet, U., & DiPaola, S. (2015). Effect of a Virtual Agent’s Contingent Smile Response on Perceived Social Status. In IVA 2015: Intelligent Virtual Agents (pp. 488-491). (Lecture Notes in Computer Science; Vol. 9238). Springer. https://doi.org/10.1007/978-3-319-21996-7_54