Abstract
Increased global uptake of entertainment gaming has the potential to lead to high expectations of engagement and interactivity from users of technology-enhanced learning environments. Blended approaches to implementing game-based learning as part of distance or technology-enhanced education have led to demonstrations of the benefits they might bring, allowing learners to interact with immersive technologies as part of a broader, structured learning experience. In this article, we explore how the integration of a serious game can be extended to a learning content management system (LCMS) to support a blended and holistic approach, described as an 'intuitive-guided' method. Through a case study within the EU-Funded Adaptive Learning via Intuitive/Interactive, Collaborative and Emotional Systems (ALICE) project, a technical integration of a gaming engine with a proprietary LCMS is demonstrated, building upon earlier work and demonstrating how this approach might be realized. In particular, how this method can support an intuitive-guided approach to learning is considered, whereby the learner is given the potential to explore a non-linear environment whilst scaffolding and blending provide guidance ensuring targeted learning objectives are met. Through an evaluation of the developed prototype with 32 students aged 14-16 across two Italian schools, a varied response from learners is observed, coupled with a positive reception from tutors. The study demonstrates that challenges remain in providing high-fidelity content in a classroom environment, particularly as an increasing gap in technology availability between leisure and school times emerges.
Original language | English |
---|---|
Title of host publication | Proceedings : 2014 eighth international conference on Complex, Intelligent and Software Intensive Systems, CISIS 2014 |
Publisher | IEEE |
Pages | 265-272 |
Number of pages | 8 |
ISBN (Print) | 978-1-4799-4325-8 |
DOIs | |
Publication status | Published - 31 Oct 2014 |
Event | 8th international conference on Complex, Intelligent and Software Intensive Systems - Birmingham, United Kingdom Duration: 2 Jul 2014 → 4 Jul 2014 |
Conference
Conference | 8th international conference on Complex, Intelligent and Software Intensive Systems |
---|---|
Abbreviated title | CISIS 2014 |
Country/Territory | United Kingdom |
City | Birmingham |
Period | 2/07/14 → 4/07/14 |
Other | in conjunction with IMIS 2014 International Conference |
Bibliographical note
Funding: European Commission under the Collaborative Project ALICE ”Adaptive Learning via Intuitive/Interactive, Collaborative and Emotional Systems”, VII Framework Programme, Theme ICT-2009.4.2 (Technology-Enhanced Learning), Grant Agreement n. 257639.Keywords
- blended learning
- content management system
- intuitive-guided learning
- serious games