Abstract
New guidelines and methods for teams and organizational structures are crucial to improve efficiency and scalability for globally distributed software development. Our work introduces a simplified process to be used by local teams working globally. The process is derived from the Agile Unified Process proposal and is highly centered in team motivation using game principles.
Original language | English |
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Title of host publication | 2006 IEEE International Conference on Global Software Engineering, ICGSE 2006 |
Publisher | IEEE |
Pages | 253-254 |
Number of pages | 2 |
ISBN (Print) | 0769526632 |
DOIs | |
Publication status | Published - 2006 |
Event | 2006 IEEE International Conference on Global Software Engineering - F, Florianopolis, Brazil Duration: 16 Oct 2006 → 19 Oct 2006 |
Conference
Conference | 2006 IEEE International Conference on Global Software Engineering |
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Abbreviated title | ICGSE'06 |
Country/Territory | Brazil |
City | Florianopolis |
Period | 16/10/06 → 19/10/06 |
Keywords
- Programming
- Productivity
- Testing
- Guidelines
- Computer bugs
- Scalability
- Team working
- Proposals
- Cultural differences
- Global communication