TY - GEN
T1 - Improving the generation of rapidly exploring randomised trees (RRTs) in large scale virtual environments using trails
AU - Samperi, Katrina
AU - Hawes, Nick
PY - 2014/12/31
Y1 - 2014/12/31
N2 - Rapidly exploring randomised trees (RRTs) are a useful tool generating maps for use by agents to navigate. A disadvantage to using RRTs is the length of time required to generate the map. In large scale environments, or those with narrow corridors, the time needed to create the map can be prohibitive. This paper explores a new method for improving the generation of RRTs in large scale environments. We look at using trails as a new source of information for the agent's map building process. Trails are a set of observations of how other agents, human or AI, have navigated an environment. We evaluate RRT performance in two types of virtual environment, the first generated to cover a variety of scenarios an agent may face when building maps, the second is a set of 'real' virtual environments based in Second Life. By including trails we can improve the RRT generation step in most environments, allowing the RRT to be used to successfully plan routes using fewer points and reducing the length of the overall route.
AB - Rapidly exploring randomised trees (RRTs) are a useful tool generating maps for use by agents to navigate. A disadvantage to using RRTs is the length of time required to generate the map. In large scale environments, or those with narrow corridors, the time needed to create the map can be prohibitive. This paper explores a new method for improving the generation of RRTs in large scale environments. We look at using trails as a new source of information for the agent's map building process. Trails are a set of observations of how other agents, human or AI, have navigated an environment. We evaluate RRT performance in two types of virtual environment, the first generated to cover a variety of scenarios an agent may face when building maps, the second is a set of 'real' virtual environments based in Second Life. By including trails we can improve the RRT generation step in most environments, allowing the RRT to be used to successfully plan routes using fewer points and reducing the length of the overall route.
UR - http://www.scopus.com/inward/record.url?scp=84906728200&partnerID=8YFLogxK
UR - http://link.springer.com/chapter/10.1007%2F978-3-319-10401-0_21
U2 - 10.1007/978-3-319-10401-0_21
DO - 10.1007/978-3-319-10401-0_21
M3 - Conference publication
AN - SCOPUS:84906728200
SN - 978-3-319-10400-3
T3 - Lecture notes in computer science
SP - 231
EP - 242
BT - Advances in autonomous robotics systems
A2 - Mistry, Michael
A2 - Leonardis, Aleš
A2 - Witkowski, Mark
A2 - Melhuish, Chris
PB - Springer
CY - Chem (CH)
T2 - 15th Towards Autonomous Robotic Systems conference
Y2 - 1 September 2014 through 3 September 2014
ER -