Abstract
This paper presents a novel approach to the computation of primitive geometrical structures, where no prior knowledge about the visual scene is available and a high level of noise is expected. We based our work on the grouping principles of proximity and similarity, of points and preliminary models. The former was realized using Minimum Spanning Trees (MST), on which we apply a stable alignment and goodness of fit criteria. As for the latter, we used spectral clustering of preliminary models. The algorithm can be generalized to various model fitting settings, without tuning of run parameters. Experiments demonstrate the significant improvement in the localization accuracy of models in plane, homography and motion segmentation examples. The efficiency of the algorithm is not dependent on fine tuning of run parameters like most others in the field.
Original language | English |
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Title of host publication | BMVC 2014 : proceedings of the British Machine Vision Conference 2014 |
Editors | Michel Valstar, Andrew French, Tony Pridmore |
Number of pages | 12 |
Publication status | Published - 30 Sept 2014 |
Event | 25th British Machine Vision Conference - Nottingham, United Kingdom Duration: 1 Sept 2014 → 5 Sept 2014 |
Conference
Conference | 25th British Machine Vision Conference |
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Abbreviated title | BMVC 2014 |
Country/Territory | United Kingdom |
City | Nottingham |
Period | 1/09/14 → 5/09/14 |