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State of the art in business games
Panagiotis Petridis
, Kyriaki Hadjicosta
, Victor Guang Shi
, Ian Dunwell
,
Timothy Baines
,
Ali Bigdeli
, Oscar F. Bustinza
,
Victoria Uren
Aston Business School
Operations and Service Management
Advanced Services Group
Aston University
Coventry University
University of Sheffield
Universidad de Granada
Research output
:
Contribution to journal
›
Article
›
peer-review
339
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Keyphrases
Business Game
100%
Serious Games
100%
Business Environment
50%
Business Context
50%
Development Methodology
50%
Evaluation Method
50%
Decision Support
50%
Decision Making in Organizations
50%
Gasification
50%
Game-based
50%
Gamification
50%
Consumer Outreach
50%
Training Decisions
50%
Digital Games
50%
Digital Gamification
50%
Computer Science
Gamification
100%
Serious Game
100%
Decision-Making
50%
Business Context
50%
Business Environment
50%
Development Methodology
50%
Evaluation Methodology
50%
Economics, Econometrics and Finance
Industry
100%
Business Environment
100%
Organizational Decision-Making
100%
Business Game
100%
Social Sciences
Gamification
100%
Decision Making
50%
Outreach
50%
Research Question
50%
Psychology
Gamification
100%
Decision Making
50%