Abstract
People readily perceive smooth luminance variations as being due to the shading produced by undulations of a 3-D surface (shape-from-shading). In doing so, the visual system must simultaneously estimate the shape of the surface and the nature of the illumination. Remarkably, shape-from-shading operates even when both these properties are unknown and neither can be estimated directly from the image. In such circumstances humans are thought to adopt a default illumination model. A widely held view is that the default illuminant is a point source located above the observer's head. However, some have argued instead that the default illuminant is a diffuse source. We now present evidence that humans may adopt a flexible illumination model that includes both diffuse and point source elements. Our model estimates a direction for the point source and then weights the contribution of this source according to a bias function. For most people the preferred illuminant direction is overhead with a strong diffuse component.
| Original language | English |
|---|---|
| Pages (from-to) | 2317-30 |
| Number of pages | 14 |
| Journal | Vision Research |
| Volume | 51 |
| Issue number | 21-22 |
| DOIs | |
| Publication status | Published - 16 Sept 2011 |
Keywords
- cues
- depth perception
- form perception
- humans
- lighting
- theoretical models
- visual pattern recognition
- photic stimulation
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