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The Sustainable Supplier: A Gamified Approach to Embedding Complex Sustainability Pressures in Engineering Education

Research output: Chapter in Book/Published conference outputConference publication

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Abstract

This paper addresses the pedagogical challenge of teaching engineering and management students the complex interplay of economic, social, and institutional pressures that govern sustainability in global supply chains. It introduces a novel, theory-driven gamified behavioural experiment designed to provide an immersive, experiential learning environment for this purpose. The game's design is grounded in Game Theory and Institutional Theory, which provide a robust framework for simulating the realistic decision-making dilemmas faced by apparel industry suppliers. The experiment was implemented in two pilot studies with postgraduate students, yielding preliminary data on student decision-making under varied systemic conditions. The key pedagogical finding is that student behaviour shifts predictably in response to changes in the simulated institutional environment, demonstrating the game's efficacy in making abstract theoretical concepts tangible. This paper details the pedagogical design, theoretical foundation, and preliminary application of the game, positioning it as an effective tool for developing systems thinking and ethical reasoning competencies related to sustainability in engineering education.

Original languageEnglish
Title of host publication2026 IEEE Global Engineering Education Conference (EDUCON)
PublisherIEEE
Number of pages5
ISBN (Electronic)9798331576714
DOIs
Publication statusPublished - 29 Jun 2026
Event7th IEEE Global Engineering Education Conference, EDUCON 2026 - Cairo, Egypt
Duration: 27 Apr 202630 Apr 2026

Publication series

NameIEEE Global Engineering Education Conference, EDUCON
ISSN (Print)2165-9559
ISSN (Electronic)2165-9567

Conference

Conference7th IEEE Global Engineering Education Conference, EDUCON 2026
Country/TerritoryEgypt
CityCairo
Period27/04/2630/04/26

Bibliographical note

This is an accepted manuscript of an article published in:
A. O. Agca, R. Hadeed and T. P. Doss, "The Sustainable Supplier: A Gamified Approach to Embedding Complex Sustainability Pressures in Engineering Education," 2026 IEEE Global Engineering Education Conference (EDUCON), Cairo, Egypt, 2026, pp. 1-5, doi: 10.1109/EDUCON67543.2026.11574091
For the purposes of open access the author/s has/ve applied a Creative Commons Attribution (CC BY) licence to any Author Accepted Manuscript (AAM) version arising from this submission.

Keywords

  • experiential learning
  • gamification
  • institutional theory
  • supply chain management
  • sustainability

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