TY - GEN
T1 - The Virtual Human Breathing Coach
AU - Dar, Sanobar
AU - Ekart, Aniko
AU - Bernardet, Ulysses
N1 - © 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
PY - 2022/4/20
Y1 - 2022/4/20
N2 - Emerging technology such as Virtual Reality has been successfully explored in healthcare, including Virtual Reality Therapy in mindfulness and relaxation. However, most of these explorations lack the stimulating environment that gives users the sense of personal connection through the exchange of bodily cues with another human. We present a breathing relaxation system where a (virtual) human coach guides users' breathing to a relaxed state. Our virtual breathing coach is of a realistic human appearance, speaks in a human voice, produces human gesticulation, and displays breathing animations. Here we describe the theoretical background in human-to-human physiological entrainment and the framework of the Virtual Human Breathing Coach where the virtual coach guides users through a set of established 'Box' breathing exercises. Lastly, we will describe how we quantify the success of the system in influencing the users' breathing to a level that is prescribed by the virtual breathing coach. The application of our system ranges from remote health monitoring to self-help training that can be accessed from the comfort of our homes.
AB - Emerging technology such as Virtual Reality has been successfully explored in healthcare, including Virtual Reality Therapy in mindfulness and relaxation. However, most of these explorations lack the stimulating environment that gives users the sense of personal connection through the exchange of bodily cues with another human. We present a breathing relaxation system where a (virtual) human coach guides users' breathing to a relaxed state. Our virtual breathing coach is of a realistic human appearance, speaks in a human voice, produces human gesticulation, and displays breathing animations. Here we describe the theoretical background in human-to-human physiological entrainment and the framework of the Virtual Human Breathing Coach where the virtual coach guides users through a set of established 'Box' breathing exercises. Lastly, we will describe how we quantify the success of the system in influencing the users' breathing to a level that is prescribed by the virtual breathing coach. The application of our system ranges from remote health monitoring to self-help training that can be accessed from the comfort of our homes.
KW - box breathing
KW - Breathing
KW - breathing exercises
KW - Human-centered computing Human computer interaction (HCI) Interaction paradigms Virtual Reality
KW - stress
KW - virtual agents
KW - virtual reality in healthcare
UR - http://www.scopus.com/inward/record.url?scp=85129676898&partnerID=8YFLogxK
UR - https://ieeexplore.ieee.org/document/9757566
U2 - 10.1109/VRW55335.2022.00095
DO - 10.1109/VRW55335.2022.00095
M3 - Conference publication
AN - SCOPUS:85129676898
T3 - IEEE VRW Proceedings
SP - 434
EP - 436
BT - Proceedings of 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW 2022)
PB - IEEE
T2 - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
Y2 - 12 March 2022 through 16 March 2022
ER -