Data driven graphical applications: a fluid approach

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Abstract

The inclusion of high-level scripting functionality in state-of-the-art rendering APIs indicates a movement toward data-driven methodologies for structuring next generation rendering pipelines. A similar theme can be seen in the use of composition languages to deploy component software using selection and configuration of collaborating component implementations. In this paper we introduce the Fluid framework, which places particular emphasis on the use of high-level data manipulations in order to develop component based software that is flexible, extensible, and expressive. We introduce a data-driven, object oriented programming methodology to component based software development, and demonstrate how a rendering system with a similar focus on abstract manipulations can be incorporated, in order to develop a visualization application for geospatial data. In particular we describe a novel SAS script integration layer that provides access to vertex and fragment programs, producing a very controllable, responsive rendering system. The proposed system is very similar to developments speculatively planned for DirectX 10, but uses open standards and has cross platform applicability. © The Eurographics Association 2007.

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  • Jones2007EGUK.pdf

    Rights statement: UK Theory and Practice of Computer Graphics 2007, 13-15 June 2007, Bangor (UK). © Eurographics Association 2007 The definitive version is available at diglib.eg.org

    688 KB, PDF-document

Details

Publication date2007
Publication titleUK Theory and Practice of Computer Graphics 2007: Eurographics UK Chapter proceedings
PublisherEurographics Association
Pages187-194
Number of pages8
ISBN (Print)9783905673630
Original languageEnglish
Event5th Theory and Practice of Computer Graphics Conference, TPCG 2007 - Bangor, United Kingdom

Conference

Conference5th Theory and Practice of Computer Graphics Conference, TPCG 2007
CountryUnited Kingdom
CityBangor
Period13/06/0715/06/07

Bibliographic note

UK Theory and Practice of Computer Graphics 2007, 13-15 June 2007, Bangor (UK). © Eurographics Association 2007 The definitive version is available at diglib.eg.org

    Keywords

  • The inclusion of high-level scripting functionality in state-of-the-art rendering APIs indicates a movement toward data-driven methodologies for structuring next generation rendering pipelines. A similar theme can be seen in the use of composition languages to deploy component software using selection and configuration of collaborating component implementations. In this paper we introduce the Fluid framework, which places particular emphasis on the use of high-level data manipulations in order to develop component based software that is flexible, extensible, and expressive. We introduce a data-driven, object oriented programming methodology to component based software development, and demonstrate how a rendering system with a similar focus on abstract manipulations can be incorporated, in order to develop a visualization application for geospatial data. In particular we describe a novel SAS script integration layer that provides access to vertex and fragment programs, producing a very controllable, responsive rendering system. The proposed system is very similar to developments speculatively planned for DirectX 10, but uses open standards and has cross platform applicability.

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