Speculative Requirements: Design Fiction and RE

Andy Darby, Emmanuel Tsekleves, Peter Sawyer

Research output: Chapter in Book/Published conference outputConference publication

Abstract

Many innovative software products are conceived, developed and deployed without any conventional attempt to elicit stakeholder requirements. Rather, they are the result of the vision and intuition of a small number of creative individuals who perceive a market opportunity that has been facilitated by the emergence of a new technology. In this paper we consider how the conditions that enable new products' emergence might be better anticipated, making innovations a little less reliant on individual vision and a little more informed by stakeholder need. We contend that this is particularly important where just-over-the-horizon technology would have the potential for social impact, good or bad. Speculative design describes a basket of techniques that seek to explore this landscape. We focus particularly on one of these, design fiction, and describe a case study where it was used to explore how plausible new technologies might impact on dementia care.
Original languageEnglish
Title of host publication2018 IEEE 26th International Requirements Engineering Conference (RE)
PublisherIEEE
Pages388-393
Number of pages6
ISBN (Electronic)978-1-5386-7418-5
ISBN (Print)978-1-5386-7419-2
DOIs
Publication statusPublished - 15 Oct 2018
EventIEEE International Requirements Engineering Conference - Banff Conference Centre, Banff, Canada
Duration: 20 Aug 201824 Aug 2018
Conference number: 26
http://www.re18.org/

Publication series

Name2018 IEEE 26th International Requirements Engineering Conference (RE)
PublisherIEEE
ISSN (Print)1090-705X
ISSN (Electronic)2332-6441

Conference

ConferenceIEEE International Requirements Engineering Conference
Abbreviated titleRE 2018
Country/TerritoryCanada
CityBanff
Period20/08/1824/08/18
Internet address

Bibliographical note

© 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

Keywords

  • requirements elicitation
  • design fiction
  • speculative design
  • design thinking
  • creativity

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