Automatically Learning Topics and Difficulty Levels of Problems in Online Judge Systems

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Abstract

Online Judge (OJ) systems have been widely used in many areas, including programming, mathematical problems
solving, and job interviews. Unlike other online learning systems, such as Massive Open Online Course,
most OJ systems are designed for self-directed learning without the intervention of teachers. Also, in most
OJ systems, problems are simply listed in volumes and there is no clear organization of them by topics or
difficulty levels. As such, problems in the same volume are mixed in terms of topics or difficulty levels. By analyzing
large-scale users’ learning traces, we observe that there are two major learning modes (or patterns).
Users either practice problems in a sequential manner from the same volume regardless of their topics or
they attempt problems about the same topic, which may spread across multiple volumes. Our observation
is consistent with the findings in classic educational psychology. Based on our observation, we propose a
novel two-mode Markov topic model to automatically detect the topics of online problems by jointly characterizing
the two learning modes. For further predicting the difficulty level of online problems, we propose
a competition-based expertise model using the learned topic information. Extensive experiments on three
large OJ datasets have demonstrated the effectiveness of our approach in three different tasks, including skill
topic extraction, expertise competition prediction and problem recommendation.

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Original languageEnglish
Article number27
Number of pages33
JournalACM Transactions on Information Systems
Volume36
Issue3
DOIs
StatePublished - 13 Mar 2018

Bibliographic note

© ACM, 2018. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in ACM Transactions on Information Systems, VOL# 36, ISS# 3, (13 Mar 2018)

    Keywords

  • Topic models, expertise learning, online judge systems

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