Axial Generation: A Concretism-Inspired Method for Synthesizing Highly Varied Artworks

Edward Easton*, Anikó Ekárt, Ulysses Bernardet

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference publication

Abstract

Automated computer generation of aesthetically pleasing artwork has been the subject of research for several decades. The unsolved problem of interest is how to automatically please any audience without too much involvement of the said audience in the process of creation. Two-dimensional pictures have received a lot of attention however, 3D artwork has remained relatively unexplored. This paper introduces the Axial Generation Process (AGP), a versatile generation algorithm that can be employed to create both 2D and 3D items within the Concretism art style. A range of items generated through the AGP were evaluated against a set of formal aesthetic measures. This evaluation shows that the process is capable of generating visually varied items which generally exhibit a diverse range of values across the measures used, in both two and three dimensions.

Original languageEnglish
Title of host publicationArtificial Intelligence in Music, Sound, Art and Design - 10th International Conference, EvoMUSART 2021, Held as Part of EvoStar 2021, Proceedings
EditorsJuan Romero, Tiago Martins, Nereida Rodríguez-Fernández
PublisherSpringer
Pages115-130
Number of pages16
ISBN (Print)9783030729134
DOIs
Publication statusPublished - 2 Apr 2021
Event10th International Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021 held as Part of EvoStar 2021 - Virtual, Online
Duration: 7 Apr 20219 Apr 2021

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12693 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference10th International Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021 held as Part of EvoStar 2021
CityVirtual, Online
Period7/04/219/04/21

Keywords

  • 2D and 3D art generation
  • Concretism
  • Evolutionary computation

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