TY - GEN
T1 - The use of narrative in the design of serious games for criminal investigation and community policing
AU - Andrews, Daniel
AU - Baber, Chris
PY - 2009/7/29
Y1 - 2009/7/29
N2 - The use of storytelling and narrative in commercial videogames has its recognized advantages, but not in Serious Games to the same extent. By demonstrating the use of narrative in both crime scene investigation and community policing, it is hoped that the usefulness of narrative in the realm of Serious Games can be demonstrated. This is because narrative is a convenient way to design realistic characters and perspectives within a range of scenarios, as well as the scenarios themselves. If adequately researched the resulting game would be multidisciplinary and realistic, providing a comprehensive training experience.
AB - The use of storytelling and narrative in commercial videogames has its recognized advantages, but not in Serious Games to the same extent. By demonstrating the use of narrative in both crime scene investigation and community policing, it is hoped that the usefulness of narrative in the realm of Serious Games can be demonstrated. This is because narrative is a convenient way to design realistic characters and perspectives within a range of scenarios, as well as the scenarios themselves. If adequately researched the resulting game would be multidisciplinary and realistic, providing a comprehensive training experience.
KW - Community policing
KW - Crime scene investigation
KW - Interactive narrative
KW - Serious games
UR - http://www.scopus.com/inward/record.url?scp=84906984206&partnerID=8YFLogxK
M3 - Conference publication
AN - SCOPUS:84906984206
SN - 9780954901677
T3 - Proceedings of CGAMES 2009 USA - 14th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games
SP - 63
EP - 67
BT - Proceedings of CGAMES 2009 USA - 14th International Conference on Computer Games
T2 - 14th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, CGAMES 2009 USA
Y2 - 29 July 2009 through 2 August 2009
ER -